

I’d be selling Pacific Rim short if I said the combat itself isn’t fun when facing a real, live opponent, however. sacrificed narrative integrity for a slightly more varied play experience fighting the same three or four opponents as the same three Jaegers over 25 of these missions would’ve gotten old much faster otherwise. On the other hand, I’m grateful developer Yuke’s Co. It left me with the impression that this shameless attempt at a plot was simply an afterthought, tacked on for players without Xbox Live Gold. Adding confusion to the dull “story” missions is the fact that you can opt to play as one of the Kaiju, the very alien race you’re attempting to eradicate from the planet, and some missions require you to battle other Jaegers (your allies) for no reason. In doing so, it misses an opportunity to develop its decent multiplayer component into something that could’ve kept me playing for more than a couple of sittings.Įvery single-player mission is basically the same: defeat an alien in one-on-one melee combat as quickly as possible, earn a medal, and repeat. Unfortunately, the reality of Pacific Rim: The Video Game is that it’s a flimsy movie tie-in that chooses to concentrate on repetitive and nonsensical story missions. Pit the two against each other in an all-out battle for dominance of Earth and you’ve got yourself a recipe for some stellar gameplay opportunities… in theory.

Giant mech robots and colossal aliens rank among some of my most beloved fictional tropes.
